Priest
Aid, Protect, Guide
Description
Those who hear the calling of the divine will often enter the faith as a Priest or Priestess.
Priests are usually seen around temples and churches performing tasks in the name of their God. A few set out into the world to reshape it to their god’s will or simply to make it a better place.
Priests are often expected to perform minor miracles in the form of Divine Magic to the benefit of those around them. Others choose the bathe a fervor, seeking to scour to profane from the world with the wrath of the Holy.
Play a Priest(ess) if:
- You want to be a mentor to your group.
- You want to give your allies opportunities to shine.
- You want to hold the line against death itself.
Class Feature
Selfless Aid
When casting a spell on one or more of your allies, but not yourself, you may reroll one die of the manifest roll.
Stat Bonuses
|
+2 to COMP |
|
+1 to PRES |
|
+1 to Wits or DEX |
Skill Bonuses
|
+2 to Divine Magic |
|
+1 to (Any)> |
|
+1 to one of the following:
|
Weapons
A BLANK may select one of the following weapons:
| Staff | M | B | 1D4 + STR | Range(1) |
| Cane | M | B | 1D3 + STR | Sure Step |
| Club | M | B | 1D6 + STR | Concussive |
You also receive the following item:
| Icon of Faith | Once per Combat: add 1 die to mana pool for a Divine spell. Must be Readied to Activate. |
Armor
A Priest(ess) may select one of the following types of armor:
| None |
| Very Light |
Abilities
|
1 |
Spread the Good Work |
When you heal a targeted Ally you heal another Ally within 5u for an amount equal to your composure. |
|
2 |
Ward your Flock |
When you remove a condition from an ally, they gain a bonus equal to your Presence on the next Mind Save they take. |
|
3 |
Inspiring Prayer |
For each round you maintain a Prayer, one ally within its range may reroll a single die as part as any test. |
|
4 |
Will from on High |
When you cast a Divination spell you gain one more piece of information about the target. |
|
5 |
Fury of the Faithful |
Once per encounter, You gain bonus two bonus mana when an ally takes damage from an enemy. You must spend the mana gained from this ability on Wrath spells. |
|
6 |
Banish the Wicked |
The DN to resist Exorcism school spells you cast is boosted by two if the target has attacked you or an ally within the last round. |
Spellcasting
Priests are Divine Spellcasters. Your spellcasting stats are Composure and Presence. Select Three Spell Schools from the Divine Magic Family. For each point of Mastery you gain three spells.
Alternatively, a Priest may elect to choose two Divine Schools and one other School of their choice that fits the theme of their Deity or Ideal.