About This Game

Seeker's Zeal is a Tabletop Roleplaying Game that is being developed by Kiefer Noles. The main idea behind this game is to publicly release a game system in the form of a living rulebook that may be updated and expanded with ease. The rules for the game should always remain free and publicly available.

Want to help out?

There are a few ways you can help Seeker's Zeal improve.

Tell your Friends

Getting as many eyes on the project as possible is a big boost. Sharing the game around wether you love or hate it only help it grow.

Play and Give Feedback

This one is pretty self explanatory. I dont profess to have perfect judgement or the ability to run advanced simulations in my head, so if you play Seeker's Zeal find something that is a bit clunky, something that sucks the fun out of play, or if you abject love something please tell me.

Support Financially

If you would care to monetarily support the development of Seeker's Zeal and other N.M.E. project you may do so by following this link. Please do not give beyond your means.

FAQ

*AKA: A few friends asked me these things and I can expand it later.*

Q: What made you start this project?

A: As you may expect, I am a bit of a nerd. I have spent a sizable portion of my life enamored by games of all types. As I got older and more introspective I realized I wanted to make games so I could make people happy.

Q: Why a Tabletop RPG?

A: Because I enjoy playing them and I can work on it fairly easily in my spare time.

Q: How often do you plan on updating SZ?

A: Whenever I have something worth updating. My main goal is to little tweaks when necesarry and big updates seasonaly.

Q: Is SZ the only thing you want to do?

A: Most definitely not. I already have my next game primed to start development when SZ is in a good place, plus I have some other ideas to try out in the near future.

Q: Why release your game for free?

A: It's the easiest way to get people to play it. That and I am currently really burned out on the industries main cycle of releasing overpriced books with little useful content. My solution was to try and change that by example.

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