Homunculi


Walking Corpse

Undead
Health Speed Aware Initiative
6 4 -1 -1
Guard Prot BS MS
0 3 5 -1
Drag them Down: This creature gets +1 to Hit and +1 to Damage for each creature with this ability Adjacent to the Target.
Slam - +3 to hit - 1D4+2 Bashing Damage
Bite - +1 to hit - 1D4 Piercing Damage
Notes:
  • Mindless
  • Slow


Violent Rotter

Undead
Health Speed Aware Initiative
7 4 0 0
Guard Prot BS MS
2 4 6 -1
Decaying Armor: Reduce Physical Damage taken by one (to a minimum of one).
Slam - +3 to hit - 1D4+4 Bashing Damage
Bite - +1 to hit - 1D4 Piercing Damage
Notes:
  • Mindless


Black Heart Ghoul

Undead
Health Speed Aware Initiative
8 6 2 2
Guard Prot BS MS
2 4 4 0
Black Heart Revival: Black Heart Ghouls are able to regenerate themselves as ong as the black mass protruding from their chest is intact.
Slashing Claws - +5 to Hit - 1d6+2 Slashing Damage : Multi-Hit(2)
Notes:
  • Sadistic


Screamer Zombie

Undead
Health Speed Aware Initiative
5 4 -1 -1
Guard Prot BS MS
0 3 5 -1
Unholy Scream: This creature releases a powerful scream that draws the attention of other undead in the area.
Eerily Still: This creature does not move while observed unless it is in combat.
Slam - +3 to hit - 1D4+2 Bashing Damage
Bite - +1 to hit - 1D4 Piercing Damage
Notes:
  • Mindless


Necro-Luddite

Undead
Health Speed Aware Initiative
5 4 -1 -1
Guard Prot BS MS
0 3 5 -1
Magical Disruption: Creatures that attempt to Manifest spells within 10u increase the Manifest Rating by one.
Slam - +3 to hit - 1D4+2 Bashing Damage
Bite - +1 to hit - 1D4 Piercing Damage
Notes:
  • Mindless
  • Anti-Magic