Newlipi
Newlipi are the small, excitable members of the Lizard Kingdoms.
Description
Newlipi are around three and-a-half feet tall, have colorful patterns on their skin, and tend to speak quickly when they are excited. They also have large eyes, expressive eyes.
The Newlipi possess a natural curiosity that leads them to explore and tinker. This also does bring issues when it comes to tasks that require prolonged attention.
Example Names
Male: Wherl, Slaak, Tarnip, Primp, Glund
Female: Ambia, Ossi, Nimia, Eepa, Hulli
Neutral: Kesso, Charp, Snilla, Arbun, Clask
Play an Newlipi if:
- You want to be a small, lizardy person.
- If you want to get excited about everything.
- You are ready to try your best at not being annoying.
Stat Bonuses
|
+1 to Dex |
|
+1 to Agi |
|
+1 to Per |
|
-1 to Comp |
Skill Bonuses
|
+1 to Craft: (Choice) |
|
+1 to Skullduggery |
|
+1 to Persuasion |
Traits
| 1 |
Toxic Payback |
Reaction: When an enemy within 1u Hits you with an attack. They must take a Poison BSvs (damage dealt) Test. |
| 2 |
Amphibious |
You gain Swimming (1). |
| 3 |
Regeneration |
Your wounds slowly knit themselves back together. You heal an additional point of health while resting. |
| 4 |
Sticky Grip |
You cannot be unwillingly disarmed while conscious. |
| 5 |
Skedaddle |
You automatically pass Difficult Terrain Tests when you use the Sprint Action. |
| 6 |
Chroma Skin |
You may reroll a failed stealth test once per day. |
History
Age of Discovery
The Newlipi have detailed records of their early history that focus on major societal and technological advancements. The creation of the first fishing net, discovery of the tide phases, and the establishment of a law system. Each discovery is written in detail while other events usually exist as a footnote at best.
Culture
Newlipi have a natural curiosity that lends them to seek out novel experiences. As such, discoveries made by individuals are held in high regard. Think tanks, which are ponds that several Newlipi scholars splash around in, often produce many such ideas with only the best being implemented.
Legendary Figures
Molem, the Great Thinker
The Architect of the great waterways the allow for expedient travel through Swejas'Kas. Each paths is finely tuned to flow water at a consistent rate allowing anyone to float to where they need.