Elves
"The long lived species known for their intelligence and grace. The elves are widely regarded as the first civilization, though this is often contested by the Dwarves."
As one of the Three Great Kingdoms, they were able to survive the Age of Suffering relatively unscathed. They used their knowledge and surplus of resources to help restore the world to its former glory.
Description
Elves are typically five to six feet tall (though this can change depending on the subspecies), Live for up to five hundred years, and possess natural agility and flexibility.
Elven physiology handles aging in a fascinating way. An elf will grow to maturity over the first fifty years of its life. Their bodies seem to stop all signs of aging once they reach this point. They do not resume aging again until they reach the age of the age of four-hundred.
Example Names
Male:
Female:
Neutral:
Play an Elf if:
- You want to play as an ancient scholar.
- You want your character to be quick on their feet.
- You want to be the pretty one.
Stat Bonuses
|
+1 to AGI |
|
+1 to any other Stat |
Skill Bonuses
|
+1 to Ranged Weapon Skill |
|
+1 to Acrobatics |
|
+1 to one of the following:
|
Traits
|
1 |
Higher Learning |
Gain +2 to any Knowledge Skill and +1 to any other Knowledge Skill |
|
2 |
Elven Hearing |
+2 to Awareness |
|
3 |
Forest Stride |
You automatically succeed difficult terrain tests in wooded areas. You may still roll if necessary for other effects. |
|
4 |
Arcane Adept |
You gain 2 additional mana when Using an Arcane Invocation. |
|
5 |
Fade Away |
You may Reroll one failed Stealth Test per day. |
|
6 |
Sand Stride |
Once per encounter you may move up to twice your normal Speed with a Move Action. |
Subspecies
High Elf
The most common of the elves. These are the elves known to live within cities pursuing academic, philosophical, or artistic pursuits.
Forest Elf
The shortest of Elvenkind (4.5 to 5.5 feet), they tend to stand out from the other elves due to their Red and/or Brown hair. Their demeanor is often more relaxed or brash than their kin.
Desert Elf
Elves who live by traveling the dunes of their homeland, they are quite tall (average range is six to seven feet) and physically robust for their kind.
Cavern Elf
The result of a lost expedition several thousand years ago, the Caverns Elves are known for their stoic demeanor. They have skin of various stone hues and hair of grey, platinum blonde, or silver.
Factions
Elven Republic
The major Elven faction of the known world centered around a democratic electorate. Well famed for its extensive social programs for programs for and education.
Forest Elves
A breakaway group from the republic. They live in a colony tucked away in the elven forest. They tend to be shorter than normal elves with red hair being much more common.
Cavern Elves
A group formed from an ancient expedition to chart a way through underground caverns to reach the northern fjords. The expedition was thought to be lost during a terrible earthquake. The survivors spent the next two thousand years going from a struggling mob to a thriving society.
History
Age of Discovery
The Elves trace their origins to the eastern forests that reach to the Baltran coasts.
Culture
The Elves highly value the pursuit of knowledge and creative endeavors. Schools, Theaters, and Galleries are ubiquitous fixtures in their settlements. They also a focus on sanitization and the medical access.
Legendary Figures
Ancient Lord Polisimian
Credited with the creation of many Elvish staples such as the Colleges of Arcane Study and Medicine. Also well known for his horrifically ugly visage which is still illegal to depict to this day.
General Glarior Indillisa
The infamous Age of Obliteration general credited with the betrayal of an Orcish hero, directly leading to the formation of the Raider Orc clans.