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Ranger

Seek, Mark, Strike

Description

In the wilds that surround civilization, there are those who make a lonely living keeping dangerous creatures in check. These people are known as Rangers.

Rangers prowl the places where your average person wouldn't go with an armed escort, surviving a hand's breadth from a painful death.

While you may not be able to contribute in many social situations due to your long periods of isolation, you have access to other skills that will help your more glib companions to where they need to be.

Play a Ranger if:

Class Feature

Harrying Shot

"Your shots are designed to weaken your prey for a finishing strike.""

When you make a Ranged Weapon Attack against an enemy, you may declare it to be a Harrying Shot. If the Shot hits the target, they are Slowed for one round and marked by you. You may only mark one enemy this way at a time. Using a Harrying Shot gives you three Exertion.

If you hit an enemy that is marked with a Melee Weapon attack, you deal additional damage equal to your Dexterity.

Stat Bonuses

+2 to PER

+1 to DEX

+1 to PHYS or AGI

Skill Bonuses

+2 to Ranged Combat

+1 to Survival

+1 to two of the following:

  • Melee Combat
  • Stealth
  • Acrobatics
  • Animal Fellowship
  • Knowledge: Flora

Weapons

A Ranger may select one of the following weapons:

Longbow R P 1D4 Range(2, 12), Silent
Short Bow R P 1D4 Range(1,9), Silent
Hunting Bow R P 1D4 Range(0,7), Lethal, Silent

And may select one of the following weapons:

Dual Swords M S 1D4 + STR Parry, Dual Wield
Dual Hatchets M S 1D4 + STR Hewing, Dual Wield
Spear M P 1D6 + STR Range(1)

Armor

Select one of the following types of armor:

None
Very Light
Light
Medium

Abilities

1

Adaptive Armorer

Your Armor gains the Camouflage Trait.

2

Survivalist

You may Reroll one Survival Test per day.

3

Quick Shot

You may attack with a ranged weapon while engaged with an enemy without the normal penalty.

4

Hawk Eyes

You increase the Critical Threat of your weapons by 1.

5

Ferocious Pursuit

When you charge an enemy that has been marked by your Harrying shot, you deal maximum damage with your Melee Attack.

6

Farstrider

You treat the Snared condition as Slowed instead.

Species of Seeker's Zeal

Humans | Dwaves | Elves | Orcs | Goblins | Ogres

Pecorida | Glirian | Mustiloi | Canidine | Urgun | Newlipi

Classes of Seeker's Zeal

Warrior | Ranger | Hunter | Thief | Scoundrel | Barbarian

Berserker | Explorer | Wizard | Priest | Shaman | Sawbones