Scrying
Scrying is often seen as a counter to Illusion as it provides a few ways to effectively counter that school.
Dowse
- School: Scrying
- Description: A trail of light guides you to what you seek.
- Time: 1
- MC: 2
- Effect: Caster learns the general location of an object.
Locate Weakness
- School: Scrying
- Description: Your eyes focus on the perfect place to strike.
- Time: 1/2
- MR: 4
- Effect: Target Ally gains +3 Crit Threat.
- AR: 6
- Amplification Effect: Target Ally gains +6 Crit Threat.
Clairvoyance
- School: Scrying
- Description: Your sense of sight float to a far away place.
- Time: One minute
- MR: Ritual
- Effect: You designate a spot within 1mu. For the next one minute, you are able to see what is happening at that spot as if you were standing there. You may look in any direction without issue, but you may not move from the spot.
Identify
- School: Scrying
- Description: The secrets of an item flows into your mind.
- Time: 5 Minutes
- MR: Ritual
- Effect: You gain knowledge of the identified object is including what something is made of. For magical items, you also deduce what the enchantments are.
See Invisibility
- School: Scrying
- Description: Your eyes peer through the veils to see that which hides in plain sight.
- Time: 1/4
- MR: 6
- Effect: You may see invisible creatures without issue for ten turns.