Description: Primal energy infuses an ally to knit their wounds closed.
Time: 1/2
MR: 4
Effect: Target Ally gains Regenerate(1,4).
Seed of Healing
School: Regrowth
Description: You plant a mote of healing that springs forth when needed.
Time: 1/2
MC: 4
Effect: Target Ally can Heal for 1D3 as a Free Action in the next Five Turns.
AR: 7
Amplification Effect: Heals for 1D3 + 2 instead.
Moss Over
School: Regrowth
Description: Symbiotic moss grows over lacerations.
Time: 1/2
MR: 4
Effect: Target Ally ends a Bleeding Condition and/or Becomes Stabilized.
Wind of Life
School: Regrowth
Description: A gentle breeze mends the wounds of those you hold dear.
Time: 1/2
MR: 5
Effect: Heals Ally for 1D6 in Line5
Hibernate
School: Regrowth
Description: Let the rest of winter restore an ally to a new spring.
Time: 1
MR: 7
Effect: Target Ally falls unconscious and heals an amount to your Power. This effect continues until they are restored to full health at which point they spring back to their feet.