Description: Light bends around, making you unseen.
Time: 1/2
MR: 6
Effect: Target Ally is Invisible until they perform an Action that is not a Move
AR: 8
Amplification Effect: Select an Additional Target.
Shroud
School: Illusion
Description: A blanket of shadows covers you and your actions.
Time: 1/2
MR: 5
Effect: Choose a spot. A 5u area centered at that spot is treated as Heavy Fog for three turns.
AR: 8
Amplification Effect: Area becomes 6u and lasts for four turns.
Running Figment
School: Illusion
Description: A quick copy can fool the enemies that pursue you.
Time: 1/2
MR: 5
Effect: Create an illusory copy of yourself and sent it running in a chosen direction. Enemies who fail a Illusion MSvs Power thin it is real and will react accordingly. The illusion has one health and has Guard equal to your own.
Mirage
School: Illusion
Description: The shimmering nature makes things appear unreal.
Time: 1
MR: 7
Effect: The local area begins to shimmer as if it is a failing illusion for ten turns. Saves against Illusion spells increase their DN by five while within the area.
Horrific Visage
School: Illusion
Description:
Time: 1/2
MR: 6
Effect: Enemies that can see you make a Fear MSvs your Power.