Description: You skin becomes hard and sleek as if it were made of metal.
Time: 1/2
MR: 4
Effect: Target gains +3 Protection until the end of their next turn.
AR: 8
Amplification Effect: Target gains +5 Protection until the end of their next turn.
Threat Sense
School: Enchantment
Description:
Time: 1/2
MR: 4
Effect: Target gains +3 Guard until the end of their next turn.
AR: 8
Amplification Effect: Target gains +5 Guard until the end of their next turn.
Calm Mind
School: Enchantment
Description: You weave a net that prevents someones emotions from running loose.
Time: 1/2
MR: 5
Effect: Target has their emotions repressed for ten turns. This ends effects such as Fear or Raging.
Malleable Mind
School: Enchantment
Description:
Time: 1/2
MR: 6
Effect: Deception checks against the target automatically succeed for five turns.
Rosey Eyes
School: Enchantment
Description: A slight nudge makes someone become infatuated with the person of your choice.
Time: 1
MR: 7
Effect: Target regards the chosen individual with greater esteem than normal for five turns. This makes them more likely to do what that individual wants as long as it is within reason.