Conjuration
Sigil of Return
- School: Conjuration
- Description: A glyph appears on the ground ready for a quick escape.
- Time: 1
- MC: 2
- Effect: The caster designates a spot on the ground that they may teleport to as a free action. The spell end if they move more that 1mu away from the spot.
Teleport
- School: Conjuration
- Description: With a crack of etheric energy you are displaced far away.
- Time: 1
- MR: 7
- Effect: Caster moves to a spot within 1mu.
- Special: This ability can Scatter.
Displace
- School: Conjuration
- Description: A vortex of energy flings your target away unpredictably.
- Time: 1/2
- MR: 7
- Effect: Target gets teleported 1D6u in a randomized direction. Use the Scatter Rules to determine the direction.
Summon Arcane Construct
- School: Conjuration
- Description: A living glyph is pulled from the realm of the arcane mysteries.
- Time: 1
- MR: 6
- Effect: Summon an Arcane Construct within 5u of your location. It is placed at the end of Initiative.
- AR: +3
- Amplification Effect: Extend the duration by one turn.
- Flying
- Otherworldly
Arcane Construct |
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| Elemental - Arcane | |||
| Health | Speed | Aware | Initiative |
| 4 | 6 | 4 | 2 |
| Guard | Prot | BS | MS |
| 5 | 0 | 0 | 5 |
| Explosive End: This creature explodes upon death. Creatures within burst3 take 1D6 Arcane Damage. | |||
| Energy Bolt - +5 to hit - 1D6 Arcane Damage - Range(0,10) | |||
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Blink
- School: Conjuration
- Description: A flash of light causes you appear a short distance away.
- Time: 1/2
- MR: 6
- Effect: Teleport yourself to a location withing 8u.
- AR: +2
- Amplification Effect: Increase the range by one.